Who We Are
At Keen, we love creating incredible sandbox experiences. We want our players and team members alike to collectively shape the adventures and worlds that we play in. Driven by our humble and passionate team, we thrive in an open and honest collaborative style - with a desire to constantly evolve, develop and grow.
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Our History
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Enshrouded
Enshrouded released on the 24th January 24 on Steam and will eventually come later to PS5 & Xbox X/S. It is the first game Keen Games has published by itself.
![Game image of an imposing eagle statue](/media/Examples/Timeline/original 1.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Government Grant
We are super excited to have been granted funding from the German Government for our Game38 and are now heading into production. We can't wait to tell you more. Stay tuned.
![Some feet on concrete, text reads "Passion Led"](/media/Examples/Timeline/original 1 (1).jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Funding Round
With Hiro Capital and Tencent, we have won two investors who fully believe in our mission and goals. We are now ready to embark on a new journey.
![A game character holding a potion bottle](/media/Examples/Timeline/original 1 (2).jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
New Chapter
We decided to change a few things. We said goodbye to Keen Flare and the mobile market, to fully focus on next generation consoles and our own technology, with a game in mind.
![Two Portal Knight characters](/media/Examples/Timeline/original 1 (3).jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Portal Knights
Portal Knights was developed for PC, PlayStation4, Xbox One & Nintendo Switch. Later we also released a iOS and Android Version. It was published by 505 Games, was highly successful and won numerous prizes.
![Woman holding a sword with ruins in the background](/media/Games/OR_Splash.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Olympus Rising
We were an Editors Choice and featured in the WWDC Keynote from Apple with Olympus Rising.
![A cartoon King and Queen looking at the viewer](/media/Games/royal-revolt-2-200w.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Royal Revolt 2
Royal Revolt 2 was successfully released, with 35 million downloads and counting!
![Cartoon fantasy characters holding weapons](/media/Games/royal-revolt-200w.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Royal Revolt
We started a joint-venture with Flaregames to develop and release the mobile game Royal Revolt.
![A man on a ship waving](/media/Games/anno-200w.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Anno: Dawn of Discovery
Following the success of the Anno 1701 A.D for the Nintendo DS, we then developed Anno: Dawn of Discovery for the WiiU and DS. It was a great achievement to bring a strategy game to handheld devices with very easy and intuitive controls.
![Guinea pig character from Gforce](/media/Games/game-timeline-gforce-200w.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
More Games
The studio continued to grow, we worked on several titles simultaneously, handheld and console, for Disney, Deep Silver, Vivendi and Atari.
![An old-school ship from Anno 1701](/media/Games/2007_Anno 1701.png?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Anno 1701
To ramp up the studio we developed 1701 A.D. for the NintendoDS which was published by Ubisoft. It was well received and won several prizes.
![Keen logo](/media/Examples/Timeline/keen_logo_new_blue.jpg?width=200&height=200&rmode=crop&token=RCbukZp74kziGqbU24TtcOjLNcGWfyTgEm2OUCIHYck%3D)
Keen Games
Having previously worked together as Neon Studios and as part of JoWood AG, we founded Keen Games and have continued to grow and develop the studio ever since.
![Two Keen team members standing next to each other smiling](/media/Team/about-our-team-709w.png?width=2560&rmode=min&token=psLeulqrM9KIOvY4sdovFnT8MXBu4TLyL%2FUbdHzeU94%3D)
![Two bats flying from right to left](/media/Team/about-our-team-bats.png?width=2560&rmode=min&token=psLeulqrM9KIOvY4sdovFnT8MXBu4TLyL%2FUbdHzeU94%3D)
Our Team
We are a collective of highly creative and driven team players, who love making games. Everyone here has the ability to positively impact our games, the studio and make Keen Games feel like home. To attract and retain industry-leading talent, we strive to offer flexibility, keeping our people's needs at the forefront of every decision we make.
![Shelf with various Keen books and game merchandise](/media/Stats/stats-widget-4-633w.jpg?width=633&height=633&rmode=crop&token=p4C1Mac1NM6uPH1%2BCgq3sYG3z%2BDinhNE0GA35nburOc%3D)
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![Multiple Keen employees holding up an award at a ceremony](/media/Stats/PKTeam.jpg?width=633&height=633&rmode=crop&token=p4C1Mac1NM6uPH1%2BCgq3sYG3z%2BDinhNE0GA35nburOc%3D)
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![Keen employee doing a yoga pose, against a tropical background](/media/Stats/stats-widget-3-633w.jpg?width=633&height=633&rmode=crop&token=p4C1Mac1NM6uPH1%2BCgq3sYG3z%2BDinhNE0GA35nburOc%3D)
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![Multiple game covers in a collage](/media/Stats/GamesCollage.jpg?width=633&height=633&rmode=crop&token=p4C1Mac1NM6uPH1%2BCgq3sYG3z%2BDinhNE0GA35nburOc%3D)
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Awards
![Award icon](/KeenGames.Website.StudioTheme/content/default-award-symbol.png)
![Award icon](/KeenGames.Website.StudioTheme/content/default-award-symbol.png)
"At Keen Games you work with a small independent dev team. The communication process is direct and straight forward. You are treated with respect and don't have to hesitate to ask questions. You will always be supported by your colleagues which results in an enormous boost of motivation."
![](/media/Bleeds/bleed-in-quote-2-2560w.png?width=375)